Edutech Expo: Education Track Reception is presented in partnership with Phoenix Comicon and Science & Education Track Programming by realtimeSTEAM.
Please join us for an opportunity to experience the rich technological and instructional resources available from Arizona’s innovative educational STEM community for teachers, educators, parents and the public.
101ABC, First Floor, West Building
Phoenix Convention Center
100 N 3rd St, Phoenix
Thursday, May 25, 2017
Text reg to (602) 313-1470 to register for professional development credit for attending EduTech. Scan the QR code or text the ID # displayed at the event to receive credit. Your certificate indicating the PD you earned will be emailed to the address you provided when you registered after Comicon.
American Institute of Aeronautics and Astronautics (AIAA)
Our purpose is to ignite and celebrate aerospace ingenuity and collaboration, and its importance to our way of life.
Elishka Jepson, email@example.com
Arizona Museum of Natural History
Field trip options and innovations, please help us gather information by giving us your feedback on how to improve school field trip experiences.
Amber Shepard, Amber.Shepard@mesaaz.gov
ASU’s Interdisciplinary Graduate Program in Neuroscience
Eye see you: activities and demonstrations for visual neuroscience
Megan Fitzhugh, firstname.lastname@example.org
Center for Meteorite Studies
We continually pursue new knowledge about the origin of our planetary system through the study of meteorites, in part so that we may understand the pathway to forming habitable worlds, and to share our discoveries with students, educators, and the general public
Emilie Dunham, Emilie.Dunham@asu.edu
Daniel Dunlap, Daniel.R.Dunlap@asu.edu
Learn about InfraGard and the bi-directional sharing of information through the partnerships between the FBI and private and public sectors. See Something, Say Something!
TEALS Computer Science in Every High School
TEALS helps high schools build and grow sustainable computer science programs through partnerships between classroom teachers and tech industry volunteers.
Caitlin Derr, email@example.com
We create tools to make simulation-based learning applications which distribute VR curriculum for measurable behavior change.
Dennis Bonilla, firstname.lastname@example.org
Jorge Calderon email@example.com